gz-sim
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Open source robotics simulator. The latest version of Gazebo.
## Environment * OS Version: Ubuntu 22.04 * Source or binary build? source build of gz-sim8 in CI, using binaries for dependencies * If this is a GUI or sensor...
## Environment * OS Version: Ubuntu 20.04 * Source or binary build? Source Build ## Description * Expected behavior: The camera projection matrix changes when the resolution of the camera's...
Hello I would like to know if it is possible to create a ball joint between two models using ignition gazebo plugin. On gazebo classic , it is possible to...
## Desired behavior Zoom feature for camera sensors in runtime by using a topic/service. ## Alternatives considered No such feature currently exists. ## Implementation suggestion ## Additional context
Hello, I think that it would be useful, when anyone would be able to get cartesian coordinates of each object or model in simulation as gz topic. If it is...
Hi, Issue summary: - Set LinearVelocityCmd to non zero vector (for instance to give the system an initial velocity) - This velocity is used on first integration step - LinearVelocityCmd...
## Environment * OS Version: Ubuntu Focal Reference build: https://build.osrfoundation.org/job/ignition_gazebo-ci-gz-sim7-focal-amd64/171/ Test regression: [ActorFixture.ActorTrajectoryNoMesh](https://build.osrfoundation.org/job/ignition_gazebo-ci-gz-sim7-focal-amd64/171/testReport/junit/(root)/ActorFixture/ActorTrajectoryNoMesh/) ## Output ``` 255: [Dbg] [RenderUtil.cc:2720] Create scene [scene] 255: [Dbg] [Sensors.cc:277] Rendering Thread initialized 255: Initialization...
## Environment * OS Version: Ubuntu 22.04 * Source or binary build? gz-sim7 and later (e007fa2) ## Description * Expected behavior: Plotting for Pose components introduced in #1607 to work...
## Environment * OS Version: all * Source or binary build? any, gz-sim7 ## Description * Expected behavior: Grid to be co-planar with the ground plane * Actual behavior: Grid...
## Environment * OS Version: MacOs Ventura * Source gz-gazebo3 ## Description * Expected behavior: Test should pass * Actual behavior: `EntityFeatureMapFixture.AddCastRemoveEntity` test is failing ## Steps to reproduce 1....