FS-21
FS-21
In my opinion, for simplify code if 2 maps have the same file name (aaaa.yrm and aaaa.map) the file with ".map" should be the only available in the client list...
For the testing of the PR I added some new debug lines that will appear in debug.log each time the action is executed successfuly or ObjectInfo is used. Data will...
Added the missing documentation & Readme.
These triggers were tested by me with and currently I haven't found any new bug.
For testing this PR: Before it gets merged into develop you can test if this works reading the Ai triggers information in the Debug.log file after each ObjectInfo execution.
Regarding: In `aimd.ini`: ```ini [SOMESCRIPTTYPE] x=115,n ; n is a mask value. Eg: n=65546 means type 1, 10 seconds (1
I understand what you mean but be realistic, after (more than) 22 years do you expect a Map Editor capable to do that? All existing (secsome mentioned 2 or 3...
Not necessary 3 actions, it can be 2 but depends of how are designed each action you developed. For example if the timer part (those 10 seconds of the example...
For the tests I used This weapon: ```ini [TWSonicWeapon] Damage=5 ROF=120 Range=7 Projectile=TWSonicWaves Warhead=TWSonicWarhead Report=TWSonicAttack Trajectory.Speed=45.0 [TWSonicWaves] Arm=2 Shadow=no Proximity=no;yes Ranged=yes Image=WavesFakeProjectile IgnoresFirestorm=yes SubjectToCliffs=yes SubjectToElevation=no SubjectToWalls=yes ``` Case 1: looks...
Looks related to OpenTopped logic because standard transports doesn't show sparks. BUT from what I discovered in vanilla YR tests that "bug" is part of vanilla YR, not caused by...