mujoco
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Multi-Joint dynamics with Contact. A general purpose physics simulator.
Hi, I am trying to create an endovascular simulator for RL using MuJoCo. The aorta is decomposed into a series of convex hulls using V-HACD whereas a guidewire is represented...
Hi, I am using [robosuite](https://robosuite.ai/docs/overview.html#:~:text=robosuite%20is%20a%20simulation%20framework%20powered%20by%20the%20MuJoCo%20physics%20engine%20for%20robot%20learning) for a project, which internally use mujoco as the physics engine. I'm looking for some help on: **How to get the contact point and contact...
``` Obtained 256 stack frames. #0 0x00000168c2c9e6 in mono_unity_backtrace_from_context #1 0x0000010130d199 in PrintStackTraceOSX(void*) #2 0x000001011cab41 in HandleSignal(int, __siginfo*, void*) #3 0x00000168c85c3c in mono_chain_signal #4 0x00000168ba91a0 in mono_sigsegv_signal_handler_debug #5 0x007ff8111badfd in...
Hi, I'm a student trying to build a simulation of a quadruped leg. It's a simple model with three parts of the leg attached using two revolute joints. I'm having...
Hi, I'm a student and software developer looking to add MuJoCo to a realtime motion capture software. I am using 2.2.1 and switching between MacOS and Windows! I have very...
Hi, I'm using MuJoCo to simulate a graping task with a humanoid robot. The simulation works really well with the whole model of the robot, but I'm trying to control...
Hi, I'm a student and I'm trying to use Mujoco for reinforcement learning I'm having some trouble simulating the xml object file that the object keep sliding on the table....
I am trying to use the new adhesion feature to build a suction gripper. Some of the objects are built using mesh. But I find contacts between mesh and other...
Hi, I'm a student and I'm trying to use MuJoCo for my research. And I'm looking for some help with the installation of mujoco. There are mujocos for C/CXX and...
This PR is to get initial feedback about my Python bindings for `simulate` in order to determine if they are worth polishing until they are mergable. Right now they are...