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Multi-Joint dynamics with Contact. A general purpose physics simulator.

Results 281 mujoco issues
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Hello, on the most recent version there is no Bindings.meta file in the unity/Editor folder. The Bindings folder, and the importer within are ignored as a result by the editor....

bug
Unity

**Is your feature request related to a problem? Please describe.** Is there a method to visualize joint limits? It is rather tedious to see what I am adjusting especially when...

enhancement

I have my C++, which is running an XML model in MuJoCo waiting every 1/60th of a second to take a step. I don't need to look at a simulation...

question

**Ask for help** Hello, I built a Franka Robot model in MuJoco and would like to use it like the default gym robots such as "FetchPickAndPlace, FetchPush, FetchSlide...". However, I...

question

Hi, thank you for your time. I try to build a soft robot model, like a robotic elephant trunk or a soft fish in mujoco. Could anyone help with these...

question

Hi, Following this [issue](https://github.com/deepmind/dm_control/issues/310) I'm trying to build mujoco from source, hoping that it will solve my rendering problems. I have the following libraries installed on the machine: - libglfw3...

question

Hi, first of all my expertise with mujoco and programming in general is pretty low. I'm currently in the process of trying to re-compile the code on visual studio 2017....

question

I want to test and compare various state-of-the-art robot navigation algorithms in Mujoco environments. To do so I want to use a 360 degree view [laser range finder ](https://www.slamtec.com/en/Lidar/A1) as...

enhancement

Hi, I'm a PhD Student also working on maintaining the [Metaworld](https://github.com/farama-foundation/metaworld) multi-task / meta RL benchmark, which is built by simulating a Sawyer arm and various tasks in MuJoCo. Currently...

question

Renames the non-existent "render" command to "record"