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how to fix object sliding problem
Hi,
I'm a student and I'm trying to use Mujoco for reinforcement learning
I'm having some trouble simulating the xml object file that the object keep sliding on the table. Is there a problem with my xml file?
<mujoco model="FrontCamera">
<asset>
<mesh name="base" scale="2 2 2" file="../meshes/base_link_scale2.STL" />
</asset>
<worldbody>
<body>
<body name="object" >
<geom pos="0 0 0" quat="0.7 -0.7 0 0" mesh="base" type="mesh" solimp="0.998 0.998 0.001" solref="0.001 1" density="1000" friction="1000 1000 1000" contype="0" conaffinity="0" group="1" condim="3"/>
<geom pos="0 0 0" quat="0.7 -0.7 0 0" mesh="base" type="mesh" solimp="0.998 0.998 0.001" solref="0.001 1" density="1000" friction="1000 1000 1000" group="0" condim="3"/>
</body>
<site rgba="0 0 0 0" size="0.005" pos="0 0 -0.082" name="bottom_site"/>
<site rgba="0 0 0 0" size="0.005" pos="0 0 0.075" name="top_site"/>
<site rgba="0 0 0 0" size="0.005" pos="0.0254 0.0254 0" name="horizontal_radius_site"/>
</body>
</worldbody>
</mujoco>
Can you attach a minimal XML file with the table and the object so that I can debug locally?
Try this.
Can you attach a minimal XML file with the table and the object so that I can debug locally? @kevinzakka Thanks, here are the mesh, and xml files. import_object.zip .
@vaesong Did you try the multiccd option?
@vaesong Did you try the multiccd option?
Yes, I have tried it, but it didn't work.
This friction value is absurd. Delete that. Can you try composing your moving object out of several geoms?