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Multi-Joint dynamics with Contact. A general purpose physics simulator.

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Currently there is no mechanism in MuJoCo for locking (a.k.a, sleeping, freezing) degrees-of-freedom. This is important for e.g. simulating large scenes. This could be implemented either at the level of...

enhancement

MuJoCo uses `libCCD` for collision detection, but currently only uses the [`MPR`](https://en.wikipedia.org/wiki/Minkowski_Portal_Refinement) algorithm, while `libCCD` also contains and implementation for [`GJK`](https://en.wikipedia.org/wiki/Gilbert%E2%80%93Johnson%E2%80%93Keerthi_distance_algorithm). It would be interesting to compare these two.

enhancement

1. stand alone unity build support . encapsulated all editor scripts with #if UNITY_EDITOR since mujoco namespace holding editor modules which cases to error during stanablone build https://github.com/MyelinsheathXD/mujocoGameTools/commit/72618db6a9b1382ab7bdb3f37ce7ca8a22c4cdc6 2. On...

**IndexOutOfRangeException: The mesh exceeds the number of vertices per mesh allowed by Unity. (2728366986 > 65535)** Hi, I'm using MuJoCo with unity plugin. And trying to import the mujoco_menagerie models....

question

Hi, I'm a student and I'm trying to use MuJoCo for my robot simulation. I'm looking for some help with the use of tendon. Here is a model which explains...

question

I am trying to download the attachment from [this forum post](https://www.roboti.us/forum/index.php?threads/replaying-kinematics-using-mj_inverse-output-to-drive-actuators.3821/). It needs me to create a Mujoco account to access the files. But I am unable to even after...

bug

Hi all, it looks like Mujoco is unusable on my machine. Error is in the title: Illegal instruction (core dumped) OS: Ubuntu 20.04.5 (running through VirtualBox) CPU: i9-12900K Using Mujoco...

bug

Fix according to advice in #486. In case someone wants to test it, it should be noted that this version of the plugin does not work with the prebuilt 2.2.2...

Hello, I'm using Unity 2021.2.19, Windows 10, MuJoCo 2.2.2, and latest version of the plugin. I've been using "puppeteering" from reference animations using mocap bodies and weld constraints. It used...

bug

Our GitHub Actions Windows build currently excludes the Python bindings because the compiler takes over 40 minutes to compile [functions.cc](https://github.com/deepmind/mujoco/blob/main/python/mujoco/functions.cc) and [structs.cc](https://github.com/deepmind/mujoco/blob/main/python/mujoco/structs.cc). We have posted an [issue report with Microsoft](https://developercommunity.visualstudio.com/t/MSVC-19-takes-a-very-long-time-to-compil/10150657)....

enhancement