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Multi-Joint dynamics with Contact. A general purpose physics simulator.

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MuJoCo will fail to load an XML file on Linux if the file extensions defined in the XML file do not match the letter casing of the actual file on...

enhancement

Hello, ### Problem in the [intro page of python bindings](https://mujoco.readthedocs.io/en/latest/python.html#minimal-example), example has following code: `model = mujoco.MjModel.from_xml_string(XML, ASSETS)` It triggers a warning in pycharm type checker: "Parameter 'assets' unfilled", because...

enhancement
python

Hello, on Windows 10, Unity version 2021.2.5 running a build with MjComponents within fails due to unresolved references / type and namespace issues in existing MjComponent's Editor scripts. There are...

When importing an XML with a ball joint with limited range defined in degrees, the range value is converted to radians in the Unity component. The property hint itself is...

Hello everyone, I am trying to convert a URDF to XML using the `compile` program. I am getting this error though: ``` Error: repeated name in mesh array, position 31...

bug

At least with Unity 2021.2.8f1 on Windows, using the Package Manager to add the MuJoCo Unity package produces the following warning: “Plugin 'Packages/org.mujoco/mujoco.dll' has the same filename as Assembly Definition...

Unity

Unity offers the PhysX functionality of triggers that send an event when some collider enters their volume. MuJoCo’s API doesn’t have easily-called built-in support for collision detection without contact, so...

Unity

The following sensors are not yet implemented: `tendonpos`, `tendonvel`, `ballquat`, `ballangvel`, `tendonlimitpos`, `tendonlimitvel`, `tendonlimitfrc`, `user`.

enhancement
Unity

MuJoCo supports the [`composite`](https://mujoco.readthedocs.io/en/latest/XMLreference.html#body-composite) XML element that instructs the compiler to add multiple bodies, joints, tendons and/or constraints to create soft materials. This “macro” functionality means that as opposed to...

Unity

MuJoCo computes the inertial properties of bodies without explicit [`inertial`](https://mujoco.readthedocs.io/en/latest/XMLreference.html#body-inertial) elements by looking at the density and mass of the geoms attached to the body. However, the [load-save-load workflow](https://mujoco.readthedocs.io/en/latest/unity.html#importer-workflow) of...

Unity