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Webots Robot Simulator

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**Description** This PR adds: - if `suspensionSpringConstant` or `suspensionDamperConstant` of `HingeJointParameters` is non-zero, a spring or respectively a cylinder is rendered. As this pertains just to `HingeJointParameters`, only Hinge2 and...

feature
test suite

**Description** This PR add the recognitionColors field to all .proto files in `projects/objects/` that have a BaseNode of the Type `Solid`, and dont contain recognitionColors yet or the tag `hidden`...

enhancement

Launching Webots when having UTF-8 characters in the account name doesn't work on Windows 11, when installed only for a local account and not for all users.

crash

If an object is selected when rotating the viewpoint, the rotation should be centered at selected object position. However the rotation center in R2022b still seems to be the viewpoint...

bug

**Describe the Bug** As surfaced here https://github.com/cyberbotics/webots/pull/3627, when changing the radius of the signs (`CautionSign`, `ExitSign`,...) to 0 or to a negative value, it crashes Webots. In practice the problem...

bug
crash

**Describe the Bug** The following objet was created with blender (note the axis) ![blender](https://user-images.githubusercontent.com/44834743/162920392-0662698b-906a-42f8-b33b-bc69c97d896f.png) The big sphere is supposed to be the front facing side, so the object was exported...

bug

**Describe the Bug** In 2022a, scaling of basic shapes (using the resize manipulator) no longer works as intended **Steps to Reproduce** 1. Create a `Transform { Shape { Box {}...

regression

**Describe the Bug** After the simulation reset, the behavior of the robots is not exactly the same. There are very tiny deviations, but enough to consider the simulations non-reproducible. **Steps...

bug

As mentioned in #2610, the primitive `TexturedParallelepiped.proto` constructs the faces of the parallelepiped as squares (4-vertices) whereas according to the IndexedFaceSet [documentation](https://www.cyberbotics.com/doc/reference/indexedfaceset) > When used for collision detection (boundingObject), each...

question
documentation

**Describe the Bug** A clear and concise description of what the bug is. **Steps to Reproduce** 1. When conducting simulation of manipulators, different "staticFriction" values of a HingleJoint lead to...

bug