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Scaling of basic shapes is non-functional

Open ad-daniel opened this issue 3 years ago • 1 comments

Describe the Bug In 2022a, scaling of basic shapes (using the resize manipulator) no longer works as intended

Steps to Reproduce

  1. Create a Transform { Shape { Box {} } } (or any other geometry)
  2. Select the transform from the scene tree
  3. Press CTRL and attempt to extend one of the 3 axis
  4. Sometimes nothing happens, sometimes it extends the shape in the opposite direction (it has the tendency to flatten the shape). Likewise uniform resize (CTRL + SHIFT) only works sporadically or for certain axis.

It's a regression since it was working correctly in R2021b.

ad-daniel avatar Jan 04 '22 08:01 ad-daniel

I have not tested it, but it may come from here: https://github.com/cyberbotics/webots/pull/3540

BenjaminDeleze avatar Jan 04 '22 08:01 BenjaminDeleze