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Scaling of basic shapes is non-functional
Describe the Bug In 2022a, scaling of basic shapes (using the resize manipulator) no longer works as intended
Steps to Reproduce
- Create a
Transform { Shape { Box {} } }(or any other geometry) - Select the transform from the scene tree
- Press CTRL and attempt to extend one of the 3 axis
- Sometimes nothing happens, sometimes it extends the shape in the opposite direction (it has the tendency to flatten the shape). Likewise uniform resize (CTRL + SHIFT) only works sporadically or for certain axis.
It's a regression since it was working correctly in R2021b.
I have not tested it, but it may come from here: https://github.com/cyberbotics/webots/pull/3540