Results 178 comments of ousttrue

I can't reproduce it locally. I can't fix it unless I can reproduce it from the empty scene.

The ones used for skinning (bones in SkinnedMeshRenderer.bones, bones with boneWeight, etc.) are Please do not delete it.

This issue is expected to be exportable in `v0.124.1`.

The ones used for skinning (bones in SkinnedMeshRenderer.bones, bones with boneWeight, etc.) are Please do not delete it.

This issue is expected to be exportable in `v0.124.1`.

This is a check of the bone structure. This confirms that the right foot is on the right side (z+) and the left foot is on the left side (z-)....

I need simple reproducible data

It seems that the name of the GameObject that becomes the humanoid bone is duplicated. Please rename appropriately. UnityEngine.Avatar creation limitation. https://docs.unity3d.com/ja/2021.3/ScriptReference/HumanBone.html