gdkchan

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I'm pretty sure that it's a bug on UModel because: - Only one type of UPK have problems, StaticMesh, if it was a problem decrypting the file then all files...

which format are you trying to batch extract?

Well this tool actually doesnt even support replacing Sun/Moon textures, so I guess you're talking about something else? Also iirc the fire color of Pokémon with flames is set on...

I'm not working on this tool anymore because I started working on a better tool to replace it. Can you test the models on [this tool](https://github.com/gdkchan/SPICA) and see if it...

Glad it worked. I will put some notice on the readme later about the tool being discontinued and link to the new tool at some point. Was planning to do...

No it's not possible to import models, this is just a viewer/exporter.

Yea objs doesn't support bones. And mbn can't store bones either, the model skeleton is stored inside the bch file. I think you mean meshes?

The dae export here have know issues. You can try [SPICA](https://github.com/gdkchan/SPICA) since I'm not working on this anymore, it should work there but if it don't please open a separate...

You can try SPICA: https://github.com/gdkchan/SPICA Which should replace Ohana3DS at some point, through its missing a lot of features. It uses OpenTK that is basically a OpenGL wrapper for .NET,...

I made some fixes on the DAE exporter. It now passes the schema validation, at least on Blender. I test the files mainly on Cinema4D, Blender and Noesis, since I...