Ohana3DS-Rebirth
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Smash 4 model creator doesn't convert model bones
Whenever I try to create a smash 4 model using an obj, the output is always a model with 1 bone and therefore I can only apply one texture to it. And that 1 texture will texture the entire model. Example: https://youtu.be/TitEVbBSIWs
I don't think objs have bone support, so it will always be one bone
But you can make objs with multiple bones...
Yea objs doesn't support bones. And mbn can't store bones either, the model skeleton is stored inside the bch file. I think you mean meshes?
Will it ever be possible to make models with more than 1 texture?