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Smash 4 model creator doesn't convert model bones

Open fm360 opened this issue 7 years ago • 4 comments

Whenever I try to create a smash 4 model using an obj, the output is always a model with 1 bone and therefore I can only apply one texture to it. And that 1 texture will texture the entire model. Example: https://youtu.be/TitEVbBSIWs

fm360 avatar Dec 13 '16 17:12 fm360

I don't think objs have bone support, so it will always be one bone

legoj15 avatar Dec 13 '16 22:12 legoj15

But you can make objs with multiple bones...

fm360 avatar Dec 14 '16 01:12 fm360

Yea objs doesn't support bones. And mbn can't store bones either, the model skeleton is stored inside the bch file. I think you mean meshes?

gdkchan avatar Dec 14 '16 12:12 gdkchan

Will it ever be possible to make models with more than 1 texture?

fm360 avatar Dec 15 '16 07:12 fm360