gdkchan
gdkchan
> > > I think the `ClearJitCache` function can be removed now, theres no need to unmap each function one by one if the entire cache is freed afterwards anyway....
`CallCounter?.Dispose` doesn't seems necessary as the `CountTable` is disposed after the `JitCache` is disposed anyway.
The GPU selector works using vendor ID and device ID to identify the GPU. Since in this case both drivers are for the same GPU, I think they might have...
Transifex sounds like a better solution, although what was suggested before was Crowdin (I don't know how they compare personally, I have only used Transifex).
Where would #3489 fall on this list?
You mentioned piracy software on your post in: `Applied Mods from ***: ` Also, GitHub should have sent a copy of your post to your e-mail.
For future reference, you need to put an empty line separating the video URL from the text if you want it to embed.
Let's keep this open, it's something that can (and should IMO) be fixed on our end changing the present mode on Vulkan based on the VSync setting.
On Vulkan, it will have tearing regardless of the emulator setting if VSync is disabled on the driver right now. On OpenGL, the behavior should not have changed, not sure...
Superseded by #3605.