Fribbels
Fribbels
### Motivation We'll be expanding our vitest suites with more test cases ### Objective Run tests on build and github actions similar to the playwright ones currently
### Motivation Currently the relic scorer only has the ability to import relics themselves, but not the equipped character. A possible use case might be that the user wants to...
### Repro steps * Import relics from Archiver / Relic scorer * Edit a verified relic's substats and then save * The relic still remains verified ### Objective Once edited...
# Pull Request Preview PR for WebGPU implementation. Playing around with implementing the optimization code in wgsl to see what the limits are, looks like we can hit around 300m...
# Pull Request To be revisited after optimization engine redesign ## Description ## Related Issue ## Type of Changes ### Added ### Changed ### Fixed ## Checklist - [ ]...
Copying repro steps from discord  This is unrelated to the upload but also happens to other places on the background
### Repro steps * Optimize Jingliu E3, max her conditionals * Change her to E4 again and press start. The numbers appear to not increase because the HP drain conditional...
### Motivation The popup modal for 0 permutation cases appears to be successful. We can expand this to other error behaviors  ### Objective Show popup notification and fix steps...
[Feature] Tool to calculate # of days / # of runs of a cavern to farm an upgrade to each relic relic
### Motivation Currently some players have a hard time deciding which piece to farm for, or which slot to use Relic Remains on crafting, or the resin for a guaranteed...
### Motivation Currently the character portraits are applied without offsets, which leads to some characters looking weird/standing out like Dr Ratio extending off the page  ### Objective * Add...