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[Feature] Tool to calculate # of days / # of runs of a cavern to farm an upgrade to each relic relic

Open fribbels opened this issue 1 year ago • 3 comments

Motivation

Currently some players have a hard time deciding which piece to farm for, or which slot to use Relic Remains on crafting, or the resin for a guaranteed main stat.

Objective

Calculate some sort of measure of the difficulty of farming an upgrade for a particular slot - such that the score ends up higher than the current relic in a slot, show it either on the relics card or an expanded menu

fribbels avatar Jan 19 '24 03:01 fribbels

https://github.com/IceDynamix/est-tbp

fribbels avatar Mar 09 '24 03:03 fribbels

Holding on to this one for UI design. Gotta figure out placement

fribbels avatar Mar 12 '24 18:03 fribbels

Putting into low priority queue since DPS scoring is more accurate than substat scoring, need to reimagine this to account for combat score

fribbels avatar Sep 09 '24 10:09 fribbels