Sören Zapp
Sören Zapp
I don't see an issue here (side from the capitalization). Items usually have a generic focus name and a more detailed description in the inventory, compare potions and scrolls.
Thanks for the report! I did a quick test running the first few minutes of the game under different circumstances. It seems that this is not related to the G1CP....
I suggest to manipulate the dialog description to append the cost for ore only. That may be inferred from the bytecode of the dialog function (looking out for `B_GiveInvItems` or...
Yes, it should be possible. I had started to develop the means to identify specific polygons/vertices and their associated material in #56. It would still require some research on how...
I assume it's really just the items size. When spawned for dropping it, its bounding box touches the ground and therefore, collision is not detected. I don't see an easy...
To track down the origin of the problem, the **steps to reproduce** might have to be extended a bit, e.g. does it matter where to give him the piece of...
From what I had to guess from the scripts, this bug may happen if the player finds the scroll before Baal Lukor proposes to search for it. Is that the...
I marked it as opinionated, because disabling that dialog option will prevent any other (chapter independent) dialog with that NPC. PS: This could also have severe consequences if a mod...
It's hard for me to tell from the screenshots, but might this be related to #57?
This is related to #204. From the discussion there it seems we were aware of the fact, that the screen print may be visible if a respective entry already exists,...