Sören Zapp
Sören Zapp
I think #91 is actually not too related. There, the dialog choice mismatched the output unit (spoken dialog/subtitle). Here, the spoken dialog does not match the subtitle. This requires unfortunately...
Relevant output unit: https://github.com/AmProsius/gothic-1-community-patch/blob/2892a60a3edf33340d7907fe7b3c137d079e8474/scriptbase/_work/Data/Scripts/Content/Story/Missions/DIA_NOV_1302_Viran.d#L171 ### To Do - [x] Confirm, if the same issue happens in this dialog line (same dialog when there are still bloodflies around). https://github.com/AmProsius/gothic-1-community-patch/blob/2892a60a3edf33340d7907fe7b3c137d079e8474/scriptbase/_work/Data/Scripts/Content/Story/Missions/DIA_NOV_1302_Viran.d#L166 - [...
Instead of relying on better pathfinding to be implemented, the following "hard-coded" fix may work: Hook the end of [`STARTUP_FREEMINE`](https://github.com/AmProsius/gothic-1-community-patch/blob/f386ca443496783307a91437f00772b92802a4dd/scriptbase/_work/Data/Scripts/Content/Story/Startup.d#L2648) and start a custom AI state for Gorn to draw...
Duplicate of #123
May not be related to #123 after all (see discussion in #123. Reconfirm this first.
@Flauschefuchs thanks for the report and also for going ahead and doing some digging. The issue does indeed seem a bit odd. Performance issues had so far only occurred on...
Okay, thanks for the further info. Let me summarize to make sure I get everything fully: There was no issue before changing the GPU. Now, there are severe FPS drops....
@Flauschefuchs Is the issue still present? Could you give me an update and if applicable address the numbered questions in my previous comment?
Related to #274 and #290.
Respective portion of the scripts: https://github.com/AmProsius/gothic-1-community-patch/blob/79e466cd6da87113b3144cb4bcf31d3ca19726eb/scriptbase/_work/Data/Scripts/Content/Story/Missions/DIA_STT_301_Ian.d#L331-L334 Related to #341.