slipher

Results 181 issues of slipher

I've noticed that BSP brushes always have the full set of 6 possible axis-aligned bounding planes, even if some of those planes don't form part of the resulting convex hull....

T-Improvement
T-Performance
A-CM

If in an already existing Daemon build directory I configure `cmake . -DBUILD_DUMMY_GAMELOGIC=1`, the build breaks with this message: ``` CMake Error at cmake/DaemonGame.cmake:117 (add_library): Cannot find source file: C:/lang/msys64/home/meh/daemonb32/GeneratedSource/DaemonBuildInfo/Game.cpp...

T-Bug
A-Build

Map overbright bits (`r_overbrightDefaultExponent`) defaults to 2, while `r_overbrightBits` defaults to 1. This configuration was always used for Quake 3 and Tremulous, but really it is stupid because you are...

A-Renderer
T-Feature-Request
A-Assets

Some problem during shutdown was caught by the MSVC debug iterators, with the following stack trace: daemon.exe!std::vector::_Orphan_range(int * _First, int * _Last) Line 1717 daemon.exe!std::vector::_Emplace_back_with_unused_capacity(const int & ) Line 689...

T-Cleanup
A-Audio

Defining an install step in CMake to copy the engine binaries and their runtime dependencies might be nice as opposed to maintaining the list of all the DLLs and whatnot...

A-Build
T-Feature-Request

Requires the `updater-wip` branch from https://github.com/slipher/fluid. There are two branches. This one, `slipher/qt6`, includes only the commits that are supposed to be related to Qt6 migration. The other one `slipher/qt6-combined`...

There is an `&rarr` character before the "Continue reading" message on the news page. This right arrow shows up for me on Windows and Mac, but not Linux. It looks...

#144 / cd53f3b447e8c43efcaa183bb0cb0ec3997c46f1 increased the Linux build size by about 3 megabytes due to the update to OpenSSL 3.x. Try to mitigate this; see https://github.com/openssl/openssl/issues/13219.

### Pull Request check-list _Please make sure to review and check all of these items:_ - [x] Does the code keep building with this change? - [x] Do the unit...

The first three commits are RML/CSS cleanup with no functional change. The final commit fixes the positioning of the "Beta 0.55.5" label in the in-game menu. It also changes the...