Eugene
Eugene
You're using bloom, it is not well compatible with bloom
Please, google my location. So as long as you may be pissed off - I may be killed off
In-game model visibility is a mod responsibility so if mod developers decide that you should not use e.g. bright models for some reason - you must respect that. Moreover: in...
baseq3 is running `baseq3a` mod, engine has nothing to do with in-game FOV setup
IMO problem lies in original baseq3 gamecode `ServerOptions_Start()` function which depends on `wait` timings, for now I'm not goint to change current `wait` (exact 1-frame delay) behavior, I'd rather modify...