Eugene

Results 125 comments of Eugene

I'm installed fedora 33 and tested it in wayland: it seems like mouse should be captured exactly after `FOCUS_GAINED` and `ENTER` events. To fix invisible cursor try to insert `SDL_ShowCursor(...

Unfortunately, this is not reproducible for me on fedora-33 and ubuntu-20.10. Also, I found another sdl2+wayland-specific bug: repeating key-down events is not sent when you keep some key down, this...

Try with recent buid. Another sdl2+wayland bug found: `SDL_MinimizeWindow( SDL_window );` does not work - hence `\minimize` bind is useless

This was done on purpose to make color correction work as with built-in lightmaps

> Are you saying, you made all maps using external lightmaps look way too bright **on purpose**? Yes, it has been mentioned by @mightycow as a dedicated q3map2 feature used...

Well, 80 folders with external lightmaps is too much so I'm reverting to old behavior for now

is a known behavior: those portals shows uninitialized framebuffer data which looks different than in opengl on nvidia systems

White splash is a desired behavior controlled by `RDF_HYPERSPACE` flag from mod side, not sure about your *aerial view* - can it bee captured by any tool?

Uninitialized framebuffer can be fixed but it will have negative performance impact for everything (which is not acceptable counting that this is nvidia-only behavior and not engine flaw) To modify...