Kelly Kinkade
Kelly Kinkade
this [steam discussion](https://steamcommunity.com/app/2346660/discussions/0/4757577647517581261/?tscn=1725093671) requests a tool to prevent or delay the departure of a visiting diplomat. it is not out of the question that we could provide such a tool,...
[bug 12955](https://dwarffortressbugtracker.com/view.php?id=12955) involves a situation in which a visiting diplomat will schedule a meeting with a visiting noble instead of the fort's resident noble, which can sometimes cause the meeting...
basically implement some mechanic such that a vmethod interpose can be implemented in Lua instead of C++ this would facilitate modders doing things that can be done by vmethod interpose...
this field is a `ptr-string` in structures and is a pointer to a null-terminated (C-style) string, but Lua interprets its as a pointer to a single character
an enhancement to the `caravan` plugin would be for caravans in the `AtDepot` state to indicate whether the caravan is "still unloading" or "ready to trade" i'm putting this up...
alternatively, it should delete them and let the usual anon handling take place right now, if an field element has `name=''` then `codegen.out.xml` will have a blank `name` attribute but...
to replicate: load fort open stonesense `unload stonesense` from console game hangs
If one closes stonesense, unloads the stonesense plugin, reloads it (with or without rebuild), and reopens stonesense, stonesense crashes
The code for rendering dragonfire and fire flows, currently render with the same sprite, which may not be desirable in v50, since, as of v50, dragonfire is canonically blue (rather...
our code to read the `info.txt` files from a mod should (probably) ignore byte order marks, but does not [related discord discussion](https://discord.com/channels/793331351645323264/807444467140788254/1382066934119530580)