Kelly Kinkade
Kelly Kinkade
Log excerpt: ``` [16:47:29] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk [1, 2] in dimension 3 (Flatlands) while populating chunk [-95, 121], causing cascading worldgen lag. [16:47:33] [Server...
Project to refactor labor management plugins. The goal is to consolidate `autolabor`, `autohauler`, and `labormanager` under a single supervisor. This is step 1 of a yet-to-be-determined number of steps. Tagged...
`seedwatch all` only covers the seed types that are in `seedwatch`'s hardcoded abbreviation list (whether or not they're in the game). Arguably, this command should match all plants in the...
Autochop counts logs that cannot be collected because they are underwater and thus unreachable; autochop should not count for the purposes of its threshold controls logs that are underwater or...
Several plugins (e.g. `stockflow`, `tailor`) currently have code that detects when the recordkeeper starts updating the fortress's stockpile records and use this to trigger the effects of these plugins. This...
Reverse engineering recently located the function that assigns manager jobs to job-holding buildings. Analyzing the logic here may help to validate and possibly fill in some holes in labormanager's job-to-labor...
On at least one occasion, a mapsquare designated for "remove construction" got counted as a "mine" job. Precise circumstances have not been identified, but this is incorrect and needs to...
itemst vmethod 106 is called to notify of the creation of a masterwork. there are three arguments. the first is definitely a pointer to a unit; the other two are...
i have received reports from a streamer that `make-legendary` fails to apply all of the buffs it's supposed to be applying in at least some circumstances; the complaint is that...
autobutcher doesn't appear to "prediscover" the races already on the map when initially enabled or at start of game