WinterSnowfall

Results 410 comments of WinterSnowfall

P.S.: The first game in the series, Sea Dogs - Caribbean Tales, which uses the same engine, has the same problem.

Just realized we don't implement `D3DRS_CLIPPING` as of now, and indeed with dxvk you can seen very distant things which are not visible on native. It's most likely related to...

I would first rule out this being a 2.5.2 specific problem, because there is a known regression which affects d3d8/9 games, that has been since fixed. Try this build: https://github.com/doitsujin/dxvk/actions/runs/12655592414/artifacts/2396922630...

An easy way to rule out hardware issues is to grab a Vulkan benchmark (such as FurMark 2, for example) and see if you can reproduce the noise/artifacting and/or your...

> If the game with DXVK is not running and you get white noise, this may be sound card driver issue. Pretty sure "white noise" in this context is meant...

Are you able to reproduce this in vanilla Morrowind (d3d8), without MGE XE (d3d9)? I'm asking because I am guessing the problem may be caused by some of the extra...

Based on the logs you've attached, it looks like dxvk is still trying to render, however the Vulkan driver is "telling" it there's nothing to render to. This usually indicates...

I don't think we include `d3d9types.h` in the d3d9 namespace in d8vk, so there's that. I hate compilers. The definitions for D3DRECT/D3DMATRIX are identical, no casting should be necessary.

I have a retail copy of the game which I've played quite a lot on dxvk, and I never did notice any performance issues on Nvidia at least. I'll give...

Interestingly enough setting: ``` ## ## EAX extensions stuff ## [eax] ## enable: (global) # Sets whether to enable EAX extensions or not. enable = false ``` In alsoft.ini makes...