WinterSnowfall
WinterSnowfall
> I dont remember this subtitles glitch... that must be dxvk specific. But yeah in general, if app is messing something with a formats... then all of these glitches could...
> Anyway, you can easy guess what app wants here, old style SYSTEMMEM buffers made NOT THE same as MANAGED and probably STAGING.. Not sure if any NINE parallels are...
> About **d3d9.customVendorId** not functiong for d3d8 apps, that is third bug... I've just checked with the d3d8-triangle test app, and it is being applied correctly, as determined by the...
Could be an ANV bug, but on Intel the game doesn't render geometry properly at all and ultimately crashes with: `/usr/i686-w64-mingw32/include/c++/13.1.0/array:202: constexpr std::array::value_type& std::array::operator[](size_type) [with _Tp = dxvk::DxsoSemantic; unsigned int...
New set of logs, collected with a debug build from @K0bin: [RT3.log](https://github.com/user-attachments/files/17062470/RT3.log) Edit: Second set of more verbose logs: [RT3.log](https://github.com/user-attachments/files/17062535/RT3.log)
Trace captured with dxvk on Intel: [RT3_Intel.trace.tar.xz](https://drive.proton.me/urls/9FKPR967N8#yyaNKjlqTusE)
The game crashes on latest master with Intel: `/usr/i686-w64-mingw32/include/c++/13.1.0/array:202: constexpr std::array::value_type& std::array::operator[](size_type) [with _Tp = dxvk::DxsoSemantic; unsigned int _Nm = 32; reference = dxvk::DxsoSemantic&; size_type = unsigned int]: Assertion '__n...
There's really no need to speculate, we've narrowed this down before. See here: https://github.com/AlpyneDreams/d8vk/issues/131#issuecomment-1552176351 . > So let me fix that for you: DXVK **D3D9 NOT** implements ProcessVertices. **below VS3...
> The first issue was on my end, but for the second one, I’ve attached a new log file—hopefully, it will be helpful. [steam-324680.log](https://github.com/user-attachments/files/17443784/steam-324680.log) I'm not able to reproduce any...
> Could you please explain how you were able to run the game from Steam using Wine, instead of Proton? Perhaps I should have specified I have the GOG version...