WinterSnowfall
WinterSnowfall
> I've just noticed the game doesn't crash when run in windowed mode though. > > Even better, it doesn't crash in fullscreen if I use 1024x768 as a resolution,...
> I see you added more traces in the log. I did not, it's a consequence of the test I had attempted. In a way it's better that it didn't...
@GenesisFR Do you happen to have a multi-monitor setup? If so, would be good to recheck on master, as we've had an invalidated pointer deference bug in such situations. I...
> Alright so I'm on a new computer now and I've just rechecked with master, it crashes the same way, whether I unplug my second monitor or not. Alright, thank...
Looks fine here. Do older versions of dxvk work for you? Please also try this build (of the latest master code): https://github.com/doitsujin/dxvk/actions/runs/18060205595/artifacts/4122097616 (Note that you need to be logged into...
IIRC, Gothic 3 was quite finicky on systems with many cores and required some hacks to work properly. I gave up on it and am simply using the latest community...
> Can this error caused by ParallelUniverse patch? No idea, as I've never used it. The community patch with the above tweak (& dxvk, of course) provide a rather stutter...
Please capture an apitrace of the game following these instructions: https://github.com/doitsujin/dxvk/wiki/Using-Apitrace > ### Software information > Name of the game, settings used etc. Also, can you be more specific about...
> ok i make apitrace but is large file '-' about 177mb how to send? Compress it first, because it generally compresses well, then and use a public hosting service...
Thank you for the trace. I don't see a cursor captured in it though, so that means that what you are seeing is indeed an OS cursor. Unfortunately that will...