TheRazerMD

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Another vote for Army of Two Trilogy, and HAZE. That would be awesome

Native AA was added with FSR3, Ultra Quality preset still missing. As for DLL approach, AMD now recommends building as DLL, however, they still don't provide a signed DLL as...

Regarding Vulkan support, an AMD rep already answered in another thread > Vulkan support is currently being worked on and is planned to release in the next version of the...

5 Nixxes Sony PC ports received FSR3.1 yesterday, but the SDK itself has been delayed to July, as per AMD’s latest [blogpost](https://community.amd.com/t5/gaming/amd-fsr-3-1-now-available-fsr-3-available-and-upcoming-in-60/ba-p/692000) > The updated AMD FSR 3.1 SDK will...

@jlacroixAMD thank you for the reply, looking forward to it. Any information whether the upscaler will be getting a big update? It really needs some love to fix the flickering/shimmering...

#36 An AMD dev mentioned adding various formats to the internal branch, which should come with FSR 3.1, I suppose.

With the [latest Nightly build](https://github.com/optiscaler/OptiScaler/releases/tag/nightly) there've been some improvements to AF and mipmap overrides. Lighting will probably still be borked, but not sure we can do much there.

@January-0002 if FSR4 is the issue, then I'd recommend checking the [latest Nightly build](https://github.com/optiscaler/OptiScaler/releases/tag/nightly) which fixed all FSR4 games so far. Should fix FSR4 if that's the actual issue.

Rendering going dark/black screen while Opti Overlay is shown is a known issue on Linux, but currently we have no means to debug it due to no Linux maintainer.

So far the flickering issues seem to be connected to the **Balanced preset**, and maybe even the **Ultra Quality preset** (which apparently isn't a thing in the game, but Optiscaler...