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FSR3 UE5.4 plugin?

Open oscarbg opened this issue 9 months ago • 16 comments

will come with FSR3.04 or have to wait for FSR 3.1 this quarter..

oscarbg avatar May 04 '24 17:05 oscarbg

We are expecting to move straight to FSR 3.1 for the UE5.4 plugin.

jstewart-amd avatar May 08 '24 12:05 jstewart-amd

hopefully we get the plugin soon :D

d4kir92 avatar May 11 '24 15:05 d4kir92

It seems illogical; if the release of 3.1 is so delayed, providing the updated plugin for UE5 would be more reasonable than having us wait for 3.1.

Kobi-Blade avatar Jun 20 '24 01:06 Kobi-Blade

3.1 delayed? Where you get the info? Still can be on track this month, right?

oscarbg avatar Jun 20 '24 05:06 oscarbg

3.1 comes out this month?

d4kir92 avatar Jun 20 '24 05:06 d4kir92

3.1 comes out this month?

Do you still believe that? It's already day 27.

Kobi-Blade avatar Jun 27 '24 03:06 Kobi-Blade

3.1 comes out this month?

Do you still believe that? It's already day 27.

i dont think that, the one before me :P

AMD is sleeping....

d4kir92 avatar Jun 28 '24 05:06 d4kir92

5 Nixxes Sony PC ports received FSR3.1 yesterday, but the SDK itself has been delayed to July, as per AMD’s latest blogpost

The updated AMD FSR 3.1 SDK will be available for developers on GPUOpen in July 2024.

TheRazerMD avatar Jun 28 '24 07:06 TheRazerMD

thanks for the info, hope early july :P

d4kir92 avatar Jun 29 '24 09:06 d4kir92

The lack of information in regards to updates for something as essential as this is extremely worrying.

markus88at avatar Jul 08 '24 08:07 markus88at

they had blog post that "SDK" coming this month (July) i hope plugin is also included

d4kir92 avatar Jul 08 '24 08:07 d4kir92

ITS OUT

d4kir92 avatar Jul 09 '24 13:07 d4kir92

The plugin update is out now (Also supports UE 5.4), but the issue now is that it lacks Vulkan RHI support, which means if you're using Vulkan in Unreal Engine on Windows or on Linux, you cannot use this plugin.

Wasn't the big thing with the FSR 3.1 release supposed to be the introduction of Vulkan support?

KingKrouch avatar Jul 17 '24 21:07 KingKrouch

Yes it should Work with Vulkan now

d4kir92 avatar Jul 18 '24 05:07 d4kir92

Yes it should Work with Vulkan now

I checked the source code for the plugin and I can confirm it only has code for D3D12 and it's swapchain and such. The Vulkan code for FSR 3.1 is nowhere to be seen in the current plugin version.

KingKrouch avatar Jul 18 '24 15:07 KingKrouch

Yes it should Work with Vulkan now

I checked the source code for the plugin and I can confirm it only has code for D3D12 and it's swapchain and such. The Vulkan code for FSR 3.1 is nowhere to be seen in the current plugin version.

i tested with vulkan + FSR + FG => 160-200 fps d12 + fsr + fg => 100-110 fps d12 => 80-90 fps vulkan => 90-100 fps

on same location, no movement

it seems like FG needs FSR upscaler enabled, not tried another upscaler

d4kir92 avatar Jul 23 '24 09:07 d4kir92