TheRazerMD

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> Could you please share the invite for the discord? Linked in the Github frontpage Readme, end of the About section.

Discord link in Readme works fine, just checked it.

Since a stable build is still away from being published, I'm uploading Pre11 and latest Pre12 here. **Pre11** had some big improvements which testers reported worked quite well for Clair...

In general, you can't use OptiFG on XeSS inputs in Unreal Engine games. As per Note 1 in the readme, XeSS UE plugin does not provide depth, so OptiFG is...

You get free DLSS and Jensen starts sweating since his master plan was foiled **/s** But nope, you can't run DLSS on non-Nvidia, Opti just automatically doess DLSS -> XeSS...

@MateuszKrawczuk aside from posting in a completely unrelated thread, you also completely ignored the part where in Wiki Installation - Nukem it says to copy **_ONLY_** the dlssg_to_fsr3.dll, nothing else....

Tried Ragnarok with 0.7.7-pre5 and it is indeed the FSR FG swapchain causing the issue. `UseFGSwapChain=false` should be used in nvngx.ini. Albeit OptiFG is pointless anyway, since the game supports...

Guess you could maybe set `LogLevel=0` for more detailed info, play for a short while just to get a few stutters and uploaded the log here (it'll be larger, might...

Hmmm, spoofing presents the GPU as an RTX 4090 to the game which triggers a shader recomp as it's being shown a new display adapter basically. But the stutter is...

We don't test DXVK combo on Windows, so compatibility is given as "if it works, it works". Maybe try with Opti as `winmm.dll`/`version.dll` or just using the game on its...