Levi Armstrong
Levi Armstrong
I am currently using rendering6 binary on ubuntu 20.04. ``` c++ ignition::rendering::AxisVisualPtr axis = scene->CreateAxisVisual(pose_entity.id, pose_entity.unique_name); axis->SetLocalPose(ignition::math::eigen3::convert(pose)); axis->SetInheritScale(false); axis->Scale(0.05, 0.05, 0.05); axis->SetVisible(true); ``` ![image](https://user-images.githubusercontent.com/9803128/204695561-4527bb34-3a8b-4983-8e3f-7fbbc7d5919d.png)
Are there any examples on how you might leverage this with QOpenglWidget?
How to render to external window? I was expecting if I set the `winID` to the QWidget window id that it would draw the content to this location. This works...
I noticed that none of the glut examples support resizing. I attempted to updated the mesh viewer example to allow resizing but ended up with incorrect rendering as show below....
When creating a CameraSensor and DepthCameraSensor with the same properties the depth image and point cloud do not appear to be correct when comparing against the RGB Image from the...
This is to address issue #65 Open Question: Should it be storing an index for each joint or just a single index for all joints? I believe it is the...
When using the joint trajectory controller it would be useful to know the current segment being executed in the trajectory in the event of a path tolerance violation to allow...
Implement this paper for offset: wrist https://www.researchgate.net/publication/304177638_A_Geometrical_Approach_to_the_Inverse_Kinematics_of_6R_Serial_Robots_With_Offset_Wrists
Future Features - ROS File Templates/Plugin's - [ ] .launch - [ ] .msg - [ ] .srv - [ ] new package - [ ] .urdf - [ ]...