FlailingFog

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So, the third option I listed may be in arm's reach now. This option doesn't involve an older version of blender at all, and will restore multiplatform support. Yesterday I...

I fixed the script using ai too lol. I just had to add a fudge factor and now it's perfect. Apparently opengl uses the fractional portion of a coordinate in...

I tried KKBP 7.1.0 with the blender 4.2 snap and it works :)

Hey, please see https://github.com/FlailingFog/KK-Blender-Porter-Pack/issues/535 for KKS compatibility. There's some workarounds in there. Additionally, BR is not supported because it is missing a pose plugin, but if you update the plugins...