FlailingFog
FlailingFog
This makes sense to do, I can add it as an alternate option if you're cool with me stealing another node group from you. It'll work for almost all of...
I added your node group to the blush positioning group on the face material
I see this happening before selecting Finalize PMX, so I don't think that's the cause. You can fix it by assigning the accessories to the head and arm vertex groups....
I was going to add your file at some point
@NerdyB1443 I can only get it to crash consistently if I don't click the wrench icon next to the Fix Model button and set the options correctly. If you're sure...
I still don't know why it's crashing, but through process of elimination the only thing left that could be causing it are the eyewhite operations that are part of the...
I've tried looking into an mmd rig / mmd export but have not figured it out. The SFW button is for me. It only deletes things and is disabled by...
This is importing for me on blender 3.2.1 with the V6 beta. I'm using the japanese release of Koikatsu but I don't believe that matters 
> 1. Add option to switch between old baking system and new baking system. The new baking system is better because it uses the new UV maps as well. Is...
It looks like the mesh is clipping into itself when being flattened down. It's also happening when just that particular material is separated and flattened down so I'm not sure...