FlailingFog
FlailingFog
There's basic cycles support in 6.1.1 and later
this was superseded by the animation library feature, which allows you to import multiple animations at a time
I think the default color space is set to Filmic. If you change the color space to sRGB in the new file it should match up when you append your...
Do you have a "KK_KKBPExporterConfig.json" file in the same directory as the pmx file? If not, check you're using the latest version of the KKBP_exporter.dll and not an older version.
> , small and medium tears, as well as the gageyes don’t appear upon export from blender These are setup in blender through drivers. You'll have to recreate these drivers...
That's the slider I've been using:  Do the blue lines show up on the exported maintex png in the ####_character_name folder, or do they only show up after being...
That's what I do for multiple characters (import separately then append). A lot of stuff currently depends on fixed object names, so only one card can be imported per file....
That was the intended behaviour, it's supposed to give you a way to add additional transparency on top of the existing alphamask. You can change it from "additional only" to...
Some required plugins may have been missed in that list. Try actually installing the HF patch, or [try opening the console](https://github.com/FlailingFog/KK-Blender-Porter-Pack/blob/master/wiki/Wiki%20misc.md#getting-info-from-the-koikatsu-console) to see if it tells you what plugins are...
Sorry, I thought that would tell you. Since we don't know the full list of dependencies for the exporter, and the console doesn't give an obvious way of checking which...