Doprez

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I think even if we dont include CPPNet in builds for now we wouldnt be missing anything? I dont see why we couldnt replace it with a full C# library...

Ah my mistake, I saw a TCP library with the same name and assumed it was that.

Important to note this feeature likely isnt far. Manios POC mostly works here https://github.com/manio143/StrideCustomAsset but just requires you restart the editor when code changes are made. > Uiuiui. Big cost,...

I did a quick test to see if I could recreate the issue and it seems better right now. Directional light has the proper Shadow map assigned ![image](https://github.com/stride3d/stride/assets/73259914/34fd25d1-fd88-463f-96e8-e5b9cb85a231) And spotlight...

I only tried the FPS template and created it yesterday. It does seem like the changes arent in the sdpkg anymore when I create a new template but it was...

https://github.com/stride3d/stride/commit/26c36962fbd02868369a89da1c893278f4f14f88 Should be related to the commit above once this gets looked into.

> Also it's unclear which project references which one in your case, as two projects cannot each reference each other. That's not allowed in .NET. My mistake, the amount of...

Seems like it may be a path issue based on the image below: ![image](https://github.com/stride3d/stride/assets/73259914/2c2fa90e-6f71-4aba-b961-9d383e0a2aa2) and this check here cant find the textures causing the above error. ```csharp private static void...

Ah ok, seems like the new importer is missing a step of extracting textures from the FBX file. I dont think that would be part of the model not appearing...

Oh weird, try this https://www.turbosquid.com/3d-models/emily-blender-2157992