Doprez

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Sadly still no it seems like error 3 gets in the way due to the failed generation below. ``` System.AggregateException HResult=0x80131500 Message=One or more errors occurred. (Could not compile shader....

I thought OpenGL had compute shaders, is that an HLSL thing?

ah ok yep, looking at the source now I see some of the spots that need to be changed. I could definitely see this becoming a rabbit hole of changes...

Just adding for documentation. The issue with double clicking currently is that it uses Strides built in IDE and not the default IDE in the settings. as for adding VS...

I was trying to use your branch locally but I cant seem to resolve the nugets to the demo project, am I missing a step? ![image](https://github.com/stride3d/stride/assets/73259914/4916fb64-447f-4425-955b-325645c5ddf0)

I was trying to add configuration and the drop down seems to not show up. I also cant build the project due to the previous error of not being able...

The main thing I can speak on here is if we were to go with a library for webgl it would likely be Silk.Net as we are planning on using...

Adding these links here in case they are still relevant to this topic. Readme created by Eideren that discusses similar points here: https://gist.github.com/Eideren/6424455fd25f3820bbce6594d67e307b Useful design doc about the stride Repo...

Im not sure if anyone actually has a branch but I am looking into it just to see what is possible. Unfortunately Im a serial multitasker so it is very...

Adding some more resources here for embedding stride into alternate frameworks. https://github.com/Doprez/Awesome-Stride/blob/main/README.md#embeded-stride