Aciz

Results 132 issues of Aciz

Sending private messages to multiple people: - /m 999 -> send message to every player with "999" in their name - /m 999 shouldn't be considered a clientNum (if clientNum...

Enhancement
Feature
Priority: Normal

For entity debugging purposes.

Feature
Priority: Normal

Draws health of entities which have it set when aimed at. `etj_drawEntityHealth` 0/1/2/3 0 = off 1 = Draw health bar 2 = Draw health as text 3 = Draw...

Feature
Priority: Normal

Going through portals currently isn't predicted, and doesn't feel very good when playing online. Having the teleportation event predicted would be nice.

Enhancement
Priority: Normal

A game mode where failing will teleport player back to the beginning of the map. - Players get points by completing jumps. - Scores are saved to a database. -...

Feature
Priority: Low

`etj_hideMe` should hide: * [x] playermodel * [x] corpse when dead * [x] arrow on command map/limbo menu * [ ] weapons & entities * [ ] gun dropped when...

Enhancement
Priority: Low

Any entity that has a hardcoded sound should be made to support custom sound through `noise` key. Previous hardcoded sounds should be defaults for those entities. There is a blank...

Enhancement
Priority: Low

Ability to replay player ghost from demo, triggerable by map entity? Useful for waypoint purposes to show a 3rd person perspective on how jumps are done, and for timeruns to...

Feature
Priority: Low

Sometimes, chats from fireteam appear to others than clients in the fireteam the messages were sent at.

Bug
Priority: High

Autocomplete `!map` command similar to how `!findmap` and `/callvote` autocomplete map name. `/ranks` command should also autocomplete run names.

Enhancement
Priority: Normal