Aciz

Results 132 issues of Aciz

* [x] Add slider def that only updates the cvar value when mouse button is released, this is useful for cvars that are present in userinfo (like `etj_noclipScale`) to avoid...

Enhancement
Feature
Priority: Normal

Currently `MOUSE1`, `MOUSE2` and `MOUSE3` are all captured as key input for menu entries. Depending on the menu option, they work slightly different: * `Yes/No` will just toggle the option...

Feature
Priority: Normal

Currently there's nothing being logged into it, should probably log admin commands at least.

Enhancement

If you have a HUD that has no parent (`parent` field is `false`), new HUD elements that are added will be completely zeroed out instead of being at default values,...

🐞 Bug
P3: Normal
cat: mod CGAME

Turning off LUA support also turns off `FEATURE_DBMS` for some reason (I guess it has something to do with `FEATURE_LUASQL`), which makes it impossible to build the mod due to...

🐞 Bug
P4: Low
cat: other

Seems to happen 100% consistently when just loading a map with omni-bots enabled. `/home/aciz/dev/github/etlegacy/src/game/g_etbot_interface.cpp:1452:18: runtime error: load of value 185, which is not a valid value for type 'entityType_t'` ```...

🐞 Bug
P3: Normal
cat: other

Currently it only blocks maps from appearing in the intermission mapvote selection in map-voting gametype, but `callvote map ` bypasses this. In other gametypes it doesn't block maps at all.

P3: Normal
💡 Feature
cat: mod QAGAME

The use case for it is seemingly to remove color codes from strings, but it greedily removes all `^` characters, so a string like `^^foo` becomes `foo`, even though it...

Bug
Priority: Normal

Sizes up to 2048x2048 are supported (engine max image size limit). Higher resolution maps can be generated with `generateTraceMap `. Should clean this code up a bit tbh, it has...

Enhancement

Setting `atten` to a value which results in a stylestring character to be outside of printable ASCII characters will wrap back to 0 and unexpectedly make the character intensity minimum...

Bug
Priority: Low