Aciz

Results 126 comments of Aciz

I can also confirm this issue, something is weird with the texture window. BUT, I haven't updated my GtkRadiant for a while as I haven't mapped, so I'm suspecting this...

Setting texture compression to none seems to partly fix this issue. Contrast is flatter than it used to be, but colors seem more accurate than with OpenGL ARB.

> Hmm, setting texture compression to none doesn't change anything for me, nevertheless thanks for the hint, Aciz! You'll need to restart Radiant after changing it. Of course it might...

If the brushes truly are only common/nodraw and this shader, this does sound like a bug for me, since neither shader has any properties that would make the brush block...

I don't know if its related to this issue, but making .ase models with GtkRadiant's q3map2 `-convert -format ase` will write the model materials wrong. It writes `BITMAP` field on...

Is this actually supposed to work? I have never heard of anyone who's radiant would default to using 64-bit q3map2. Even when checking the "Use 64-bit q3map2" in options and...

Ugh, so this is a feature, that just feels like a bug and is really annoying. Could it be made an option to enable/disable? Edit: also, you can just ctrl...

Wasn't the point of the initial idea to hide the lines if the entities were hidden by selecting them and pressing H to hide? Edit: although this is a nice...

From my experience, rotating a texture + fitting works completely randomly, sometimes. Horizontal or vertical stretch might be correct, but other is always messed up, no matter the angle. Only...

Is there any progress with this issue? It's really irritating having the axial button ignore default texture scale option.