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free and open source voxel art tools - editor, thumbnailer and format converter

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We should directly create `ReadStream`s in the `Filesystem` class and also be able to register `Archive`s here - this would allow for other directories (`FilesystemArchive`) but also for zip files...

enhancement
voxconvert

See https://github.com/vengi-voxel/vengi/commit/03c7fa22cbf961fa927530278e92a4f041257dd8 for some of the TODOs `voxelutil::mergeVolumes` and `SceneGraphNode::sceneRegion` need to support the rotation

bug
enhancement
voxedit
voxconvert
format

repeat should take the selection or the volume and place them next to each other. `repeat x y z` could also be implemented as a brush mode - or both......

enhancement
voxedit

![Bildschirmfoto vom 2024-03-23 18-04-10](https://github.com/vengi-voxel/vengi/assets/577713/a5041149-35de-4ab9-b438-e54002e22e84) this is `chr_knight.vengi` `./vengi-voxconvert --input data/voxedit/chr_knight.vengi --output chr_knight.obj -set voxel_meshmode 1`

bug

SceneGraph::transformForFrame must have an error

bug
voxedit
animation

Some `sment` files end up having the wrong colors and sometimes even wrong voxels As an example - use this file: https://starmadedock.net/content/mansion-in-the-woods.8623/ https://github.com/jjaquinta/StarMadeTools/tree/main

bug
format

…reams this allows us to support multi file formats in a better way Fixes issue #460 - [x] Segfaults - [x] Performance - [ ] `CubzhB64Format.cpp` doesn't search the cache...

When dragging and dropping colors (or slots) in the palette panel, you can end up in a state where moving is no longer possible ~~also the wrong color is highlighted...

bug
voxedit

https://github.com/Nanskip/cubzh-modules/tree/main/nanimator ```json { "animations": { "default": { "playSpeed": 12, "loopStart": 0, "loopEnd": 0, "maxTime": 35, "shapes": { "shape_1": { "name": "shape_1", "frames": { "13_": { "position": { "_x": 0, "_y":...