vengi
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free and open source voxel art tools - editor, thumbnailer and format converter
it should be possible to group and ungroup objects via shortcut or when holding ctrl and using drag and drop in the scene graph panel
Variables to check * CPACK_CREATE_DESKTOP_LINKS * CPACK_PACKAGE_EXECUTABLES https://cmake.org/cmake/help/book/mastering-cmake/chapter/Packaging%20With%20CPack.html
- [x] Chrome latest stable, windows 11 (see [ddaa1e7](https://github.com/mgerhardy/vengi/commit/ddaa1e7f36451a2b5a5d227710d23c4dadbb3d64)) ![2023-03-06_110529](https://user-images.githubusercontent.com/577713/223067652-85849cd9-601f-4b5a-a3ee-13c73780d5e4.png) --- - [ ] drawing in free mode (linux) GL_INVALID_OPERATION: [Feedback loop](https://www.khronos.org/opengl/wiki/Framebuffer_Object#Feedback_Loops) formed between framebuffer and active texture ![image](https://user-images.githubusercontent.com/577713/223108690-cebf8654-11a8-479e-b82c-0e5652e2b7b3.png) ---
Doesn't happen on a new browser tab - but if you alt+tab away to another application and then return to firefox, the voxedit tab is frozen. Might be related to...
![Bildschirmfoto vom 2023-02-14 20-04-44](https://user-images.githubusercontent.com/577713/218832995-810d3f4b-ef35-4cf3-8fc7-67ae17a14e54.png) maybe next to the play button
the outline voxel edge detection depends on the fact that a voxel is 1 unit in size - the scaling changes this and thus the outline is broken. The problem...
this allows a higher color count for the whole scene # TODO: - [ ] convert all rgba multi-volume/scenegraph related formats to support this - [ ] fix the unittests
Changing a single voxel at 272, 199, 397 on map https://aos.party/view/342 results in 7 unneeded re-extractions. only the last of the regions should be needed. We have to take care...