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free and open source voxel art tools - editor, thumbnailer and format converter

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it should be possible to group and ungroup objects via shortcut or when holding ctrl and using drag and drop in the scene graph panel

voxedit
feature request

Variables to check * CPACK_CREATE_DESKTOP_LINKS * CPACK_PACKAGE_EXECUTABLES https://cmake.org/cmake/help/book/mastering-cmake/chapter/Packaging%20With%20CPack.html

OS: Windows

- [x] Chrome latest stable, windows 11 (see [ddaa1e7](https://github.com/mgerhardy/vengi/commit/ddaa1e7f36451a2b5a5d227710d23c4dadbb3d64)) ![2023-03-06_110529](https://user-images.githubusercontent.com/577713/223067652-85849cd9-601f-4b5a-a3ee-13c73780d5e4.png) --- - [ ] drawing in free mode (linux) GL_INVALID_OPERATION: [Feedback loop](https://www.khronos.org/opengl/wiki/Framebuffer_Object#Feedback_Loops) formed between framebuffer and active texture ![image](https://user-images.githubusercontent.com/577713/223108690-cebf8654-11a8-479e-b82c-0e5652e2b7b3.png) ---

bug
voxedit
OS: emscripten

Doesn't happen on a new browser tab - but if you alt+tab away to another application and then return to firefox, the voxedit tab is frozen. Might be related to...

bug
voxedit
OS: emscripten

![Bildschirmfoto vom 2023-02-14 20-04-44](https://user-images.githubusercontent.com/577713/218832995-810d3f4b-ef35-4cf3-8fc7-67ae17a14e54.png) maybe next to the play button

voxedit
animation

the outline voxel edge detection depends on the fact that a voxel is 1 unit in size - the scaling changes this and thus the outline is broken. The problem...

bug
voxedit

this allows a higher color count for the whole scene # TODO: - [ ] convert all rgba multi-volume/scenegraph related formats to support this - [ ] fix the unittests

Changing a single voxel at 272, 199, 397 on map https://aos.party/view/342 results in 7 unneeded re-extractions. only the last of the regions should be needed. We have to take care...

performance