kd-11

Results 365 comments of kd-11

Test https://github.com/RPCS3/rpcs3/pull/13901

If the issue is still present, ask to reopen.

> > AFAIK, Rosetta doesn't support AVX2 which is necessary to run PS4 programs without translation. > > Hmm, that's a good point. In that case I might try and...

> Are there any PS4 games that don't use AVX, or is it pretty much all of them? AVX is natively supported, so it's guaranteed that everything will touch AVX....

This is a Qt bug, not much we can do. Basically we create the window and ask Qt to show it, but Qt sometimes doesn't do so. The window remains...

Let's track this in https://github.com/RPCS3/rpcs3/issues/14550

Maybe you can circle or highlight the difference? I have no idea what this is about otherwise (never played jak) P.S By highlight I mean, with like a red circle...

Oh ok, so its just the infamous distortion shader glitch. For deformation shaders the UVs are from 2 sources, fixed UV in screen space and a deformation vector usually gleaned...

Looks like some coordinate shenanigans going on.

The only real blocker is visual studio half-assed support for cmake. With sln I can enable per-project settings which is critical for debugging a large project like this. Basically the...