Janine Liu

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@csciguy8 I was making some changes to sync with the new cesium-native changes before this was merged. I'm going to cancel your CI build and push them to main directly.

I can't seem to recreate this bug, even without the fix in #1349. I'm going to close this issue, but feel free to reopen it if the problem persists.

This bug came up again on the forum, with a user's own tileset in 5.2: https://community.cesium.com/t/flickering-tileset/25123 The flickering does seem positionally based, but not movement based. In other words, once...

While testing things, I noticed that our materials don't compile with "Forward Rendering" enabled in the project. It was due to exceeding the 16 sampler limit. But the recommended workaround...

We considered potentially incorporating this into the metadata overhaul, but we probably won't implement it due to the time constraints and performance concerns. But to quote @kring, > Even just...