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Old method is not really frame-independent. Formula with explanation found from [here](https://www.gamedeveloper.com/programming/improved-lerp-smoothing-).
when creating a new module register_xxx_types.h file is needed with functions: ``` void register_xxx_types(); void unregister_xxx_types(); ``` these functions were changed to: ``` void initialize_xxx_module(ModuleInitializationLevel p_level); void uninitialize_xxx_module(ModuleInitializationLevel p_level); ```...
Hi, I just want to say, there's not a single example of a working toon shader using the visual shader editor on the internet. I do hope anyone can properly...
**Your Godot version:** 3.5, "latest" **Issue description:** In "Optimization using Servers: >Try to never request any information from RenderingServer, PhysicsServer or Physics2DServer by calling functions unless you know what you...
**Your Godot version:** v3.5.stable.official [991bb6ac7] **Issue description:** The rotation value mentioned(45 degrees) does not yield the desired Camera View as depicted in the example image shown in the attached screenshot....
**Issue description:** Because I remember the switch from Godot 2 to 3, I'm just putting this here to request a full migration guide for Godot 4. I'd suggest that all...
I did see an issue (#6099) regarding the usage of the `to_json` that was removed and updated the docs to use the `JSON` class. This is correct? Please, keep in...
Godot version: 3.5 Issue description: Would like to see a guide on how to compile the Godot Editor for Android. The current guide only shows how to compile an Android...
**Issue description:** "however" is one of the 8 banned words according to [the writing guidelines](https://docs.godotengine.org/en/stable/community/contributing/docs_writing_guidelines.html#ban-these-8-words). _It also says that it has "some uses", but it's never explained in what case...