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Update rotation value to get the desired Camera View
Your Godot version: v3.5.stable.official [991bb6ac7]
Issue description: The rotation value mentioned(45 degrees) does not yield the desired Camera View as depicted in the example image shown in the attached screenshot.
URL to the documentation page:
https://docs.godotengine.org/en/stable/getting_started/first_3d_game/03.player_movement_code.html#adding-a-camera

I have submitted a PR #6121 Please review