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Godot Engine official documentation

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**Your Godot version:** 3.6-beta, Also tried with 3.4.5 **Issue description:** I was following the tutorial here: https://docs.godotengine.org/en/3.6/development/cpp/custom_audiostreams.html, but the files don't compile. scons -j8 platform=linuxbsd scons: Reading SConscript files ......

bug

**Your Godot version:** 3.5.stable.official **Issue description:** I am trying to get my head around using ArrayMesh, but find the documentation is a little lacking in a couple of areas, specifically...

enhancement

**Your Godot version:** 3.4.2 **Issue description:** The page doesn't have one. I made one (3x3 minimal). Please tell me if this one is acceptable. ![iso3](https://user-images.githubusercontent.com/69117768/148872077-38c98848-dd56-47a2-81a7-bfa7550f2f80.png) **URL to the documentation page...

enhancement

These templates can be used to make a full 2x2 and 3x3 minimal isometric tileset.

enhancement

A complete and total set of divisions have been designed to enable better class discoverability by offering an alternative path for class exploration where each division exists as a curated...

enhancement

**Godot version:** 3.5 **Issue description:** When declaring variables, the variable is initialized. When not using static type hints, variables are initialized as `null`. If a static type hint is given,...

enhancement

This is intended for new and returning engine contributors. There are some clarifications I'd like to add – see my review comments and the question below. Also, I may have...

enhancement
content:new page
area:contributing

- Add warning about C# plugins not reloaded when they are not tools - Add `[Tool]` attribute to plugin scripts in examples so they are not lost on reload (see...

enhancement
topic:dotnet

**Your Godot version:** v3.5.stable.flathub [991bbac7] **Issue description:** Move mode and Pan mode act similar, with only moving the window. Following along the tutorial the steps about selecting the label and...

bug