UnknownShadow200
UnknownShadow200
I am very sorry for being vague and wasting your time, because I really do appreciate the documentation you've written here! Was just commenting earlier that I am working on...
Note that adding support for more complicated block models is somewhat difficult - currently block models are rendered in 4 completely separate ways (blocks in inventory, blocks in `/model [block...
So essentially you want PlayerClick to also activate these selection commands?
Why is both mono and dotnet-sdk here? I may be interpreting this wrongly, but seems like you're trying to make symlinks for various directories from MCGalaxy's folder to folders in...
Are you sure dotnet-sdk is necessary? I tried `docker run -it mono:latest bash` (from Mono homepage), but that included msbuild already and I could compile MCGalaxy fine with it
Sure, might be beneficial to some people (although I personally don't really use Docker or .NET core)
Currently I do releases manually, so this might be something to revisit when releases are eventually automated instead
There seem to be three changes here 1. Adding a lot of logging 2. Changing ServicePointManager to TLS 1.2 only (seems unnecessary because something similar is already done in `ForceEnableTLS`...
This prevents all of /bot's modification sub-commands, not just creating bots
1. Doesn't check for who not being null, so if you try to ban/freeze/mute an offline player, it'll error 2. In my opinion, this doesn't really address the underlying issue...