UnknownShadow200
UnknownShadow200
## Steps to reproduce 1. Create `test.c` with the following code: ```C struct info { int key; int :5; int data; }; int Get(struct info* m) { return m->data; }...
- Some computers have issues, where trying to create a new WinMM device while another device is still playing a sound, errors with "device already in use". - Causes exception...
`-Og -fsanitize=shift-base,shift-exponent,signed-integer-overflow -fsanitize-trap=shift-base,shift-exponent,signed-integer-overflow` Problem comes from all the places where `255` is passed for A/alpha component to `PackedCol_Make/BitmapCol_Make` macro to avoid that, would have to use `| PACKEDCOL_A_MASK/BITMAPCOL_A_MASK` instead (maybe...
  User said CFNetwork http backend didn't have this issue
Instead of being a fixed offset from either left/centre/right of the screen with mostly fixed size, widgets should * Dynamically adjust themselves to fit in the screen (e.g. so long...
- [x] Widgets shouldn't be cached forever (only widgets in current screen) - [x] 4 button border pixels - [ ] text when hovering over resume - [ ] Use...
- [x] Particles don't render for some reason - [x] If you look at a block (so the outline lines show), the bedrock map sides are rendered untextured - [x]...
and some other minor issues with button and 'search servers' not being highlighted again.
https://developer.android.com/guide/topics/media/av-capture#capture_policy https://stackoverflow.com/questions/71224603/ Although trying to add to the manifest failed with an error, either because the buildbot NDK is too old or compileSDK is too low (need to investigate)
Only happens on android Seems to be caused by the `HEAD` responses from dropbox specifying chunked transfer encoding