UnknownShadow200
UnknownShadow200
I don't how exactly the default fullscreen button is supposed to work, but it causes the canvas to end up with 0 width and 0 height. No way that'll render...
I don't know how to properly go fullscreen from outside the game. If you try adding `EMSCRIPTEN_KEEPALIVE` to `Window_EnterFullscreen` and doing `onclick="_Window_EnterFullScreen()"` in the button, it'll work, but only upon...
Another user had this same crash, but for different reasons: ``` : i loaded up another game while it was in the background and noticed it crashed when i closed...
Another user had this problem (using revision 6090df4). So this is definitely a serious issue
Yet another user had this problem (using revision 2d9d556). So still not fixed ``` : so i just closed my laptop : and then when i opened it up again...
Should be resolved as of df5e41ebf9249cac402fd9de1e4f186902f8f686
Windows issue definitely, but doesn't happen with Linux. (The way the full path of the executable is completely different for each supported operating system) Not that this is an actually...
The game never acquires exclusive control of the mouse on any platforms, it just constantly re-centres it
The solution is probably to grab the cursor using `XGrabCursor`.. however from what I've read online, it can cause problems with cursor being unusable if the application hangs while the...
> Just as a note: The cursor does go outside the window on Windows too if you move your mouse around fast enough, but unlike on Linux, on Windows the...