UE4SS
UE4SS
The current plan for this is to leave it alone in 2.X, and we'll make breaking changes in 3.0 to fix this. The changes will likely be switching as much...
I'm not sure how to properly fix this, but defining `DO_ENSURE=0` bypasses the problem.
> If running the game directly from the shipping exe, there is an issue where DRG doesn't load properly as shown: > > If running the game from steam, it...
> I'm sure both of these issues are related to the proxy dll, but I wouldn't even know where to begin with debugging as there is nothing obvious when breakingpoint...
Packaging is failing: https://github.com/UE4SS-RE/RE-UE4SS/actions/runs/9106272884/job/25033211418
> There shouldn't be a message box when ue4ss loads should there? That's just kinda annoying if you have to close out of it It's only if it fails to...
> "I put in two; one for when proxy fails to load for whatever reason, and one for when UE4SS.dll loads." That's a typo, they meant if UE4SS.dll fails to...
> The second half of the sentence Yes, `and one for when UE4SS.dll loads` is a typo. I literally checked the code as well.
Does this PR also affect the location of imgui.ini ? Not sure if the creation of that file is based on the location of UE4SS.dll or the exe.
> Perhaps fix could be bundled into #494? > > Edit: Build is successful on that branch already. I installed into DRG and it works 👍 Did you test #494...