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Adapted the collision check similar to WalkingBadguy to decide if direction should be changed. This includes taking the slope normal into account. Fixes https://github.com/SuperTux/supertux/issues/2994

### SuperTux Version Latest Master ### System Information Windows 11-64bit ### Expected Behavior The only tinted part shall be the flame, not the whole sprite and it shouldn't reset upon...

type:bug

I have no fucking clue what it is I'm doing or why I'm doing it. Actually, I'm working on my own stuff that you won't like and probably shred to...

PR reopened due to simplesquirrel. This PR: - Enables the change of X and Y speeds, - Enhances the intensity setting

### SuperTux Version v0.6.3-1293-gd4d88e83d ### System Information macOs Ventura ### Expected Behavior Growup does not change direction when landing on a slope. ### Actual Behavior Growup changes direction when landing...

type:bug

![image](https://github.com/SuperTux/supertux/assets/60326522/5b8c0adc-8a50-4aaf-940a-48ecb6efdc41) ![image](https://github.com/SuperTux/supertux/assets/60326522/4671a9b1-21f9-488f-b95b-def9bbfd3fd4) in the editor, lit objects take priority over lightmap tiles. however, in game, the tiles take priority, except for the torches, which still take priority over lightmap tiles

Tiles can now be present in multiple autotilesets in the same tileset. They would be autotileable with all (max. 10) autotilesets they are included in. The editor allows for pressing...

involves:editor
involves:functionality
type:feature
category:code
status:needs-review

The Item Pocket allows you to save a powerup for later use. If you collect a flower while having a bonus greater than `GROWUP_BONUS`, that flower gets equipped and the...

type:idea
status:in-progress
category:code

### SuperTux Version v.0.6.3 ### System Information Windows 11 64bit ### Expected Behavior Jumping on a enemy to kill it. ### Actual Behavior If performed from a certain angle (from...

type:bug

This is my contribution for a water level theme for the Tropical Paradise level set. Good amount of inspiration with this came from "Aquatic Ambience" from Donkey Kong Country's OST....