Simple DirectMedia Layer topic

Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.

List Simple DirectMedia Layer repositories

drawio-threatmodeling

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Draw.io libraries for threat modeling diagrams

haskanoid

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A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.

Yampa

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Functional Reactive Programming domain-specific language for efficient hybrid systems

flat

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A 2D game engine based on SDL2/C++

ANESE

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Another NES Emulator - written for fun & learning - first implementation of wideNES

GUIslice

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GUIslice drag & drop embedded GUI in C for touchscreen TFT on Arduino, Raspberry Pi, ARM, ESP8266 / ESP32 / M5stack using Adafruit-GFX / TFT_eSPI / UTFT / SDL

EnttPong

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Built for EnTT, at the request of the developer as a demo.

magnum

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Lightweight and modular C++11 graphics middleware for games and data visualization

GraphicsLessonInGforth

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[Tutorial] OpenGL Legacy and SDL Graphics Lesson in Gforth

cdogs-sdl

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C-Dogs SDL Action/Arcade Game